![]() You are Khorne, what are you doing reading this part? □ Be aware that the nearby early Beastmen faction can have their bloodgrounds to hinder your fast settling. If Slaanesh is alive, go for Ulthuan.Įarly expansion may drive you thin, so be wary of any counterattacks. Anywhere you wish, as it is quite a sandbox campaign it is recommended to perhaps control the whole south continent and then move north. everyone, really.Įxpansion is perhaps the best part. Plenty of enemies nearby.Īdding to this, first province is a 3 settlement province with your initial settlement only being able to have 7 extra buildings.įirst enemies will include Greenskins, Skaven, Dwarfs, Tomb Kings, Vampire Counts, Lizardmen. You start in the Southlands in the thick of things, which is always an issue. The only true uninhabitable location is the magical forests, so everything else being at least unpleasant makes this an optimal faction to conquer the whole map with.Īverage starting location, honestly. These buffs allow your armies to keep going and fighting and razing, and the whole faction suddenly feels like a monumental force of nature that no one can stop.įor climates, it is very good. Campaign move range +15% after razing a settlement (all characters) Diplomatic penalty -10 with other Khorne factions Armies replenish in foreign territory (!) Skarbrand is the Wrathful Reaper, and he benefits from: The reward is fairly decent, considering how your lords need a specific level to turn to exalted, so +10 lord recruit rank really helps the faction. Destroy the faction of the Seducers of Slaanesh (N'kari) Occupy, loot, raze or sack 80 different settlements It is a pretty easy and fast campaign, and you definitely enjoy the faction while it prepares you for the longer victories. This is a truly remarkable weapon that will turn the already scary Skarbrand into a walking non-stop grinder machine with the safety off.
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